Tuesday, 13 October 2015 19:07 | Written by Steve Moseley
At long last, release v1.5.0 has been published. It has been a long time in the making, and contains some fixes and features that a lot of people have been hanging out for, so I'm greatly relieved to have finally found the time to finish testing it and get it released. The big things in this release are:
Fix for menus not working in newer Samsung devices. (Thank you Samsung, for doing things differently to everyone else)
Updated lots of core functionality to work smoothly on new versions of Android, yet be backward compatible with old OS versions as well. Note that we have had to stop supporting Android 1.5 and 1.6. Those versions are just impossible to support, and are extremely rare nowadays anyway. Any existing installs of 1.5 and 1.6 will continue to work unaffected
Added 7 new games! Yippee! They are: Storehouse, Chameleon, American Toad, Gate, Napoleon, Kleine Napoleon and Algerian Patience
Some minor fixes to some games
I hope that this release works well for everyone, if not, let us know and we'll see what we can do!
New release v1.4.3
Thursday, 16 October 2014 11:18 | Written by Steve Moseley
This release, v1.4.3 fixes a problem where on some devices, the menu icon is not working, or the menu icon does not appear at all. Sorry about that! It just goes to show that there are so many different Android devices out there now, and it's not easy developing an app that will work well on all of them.
New release v1.4.2
Wednesday, 15 October 2014 07:15 | Written by Steve Moseley
This new release, v1.4.2 fixes a couple of issues, the main one being where the app would crash when doing a screen rotate on some newer devices, especially Samsungs. It was caused by a change in the way the memory for bitmaps (images) was managed.
We also fixed an issue where the problem report (which is automatically produced when the app crashes unexpectedly) could not be sent. This was due to a similar reason, ie new changes in Android where things work slightly differently in new devices.
Sorry it's taken so long to fix these issues, we have had a major shortage of free time recently, work has been gobbling up all our free time, so we have only been able to work on Patience Revisited on rare occasions. Hopefully that situation will improve !